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Nex Machina Review

Nex Machina is a modern revamp of Robotron 2084 in all but name, and developer Housemarque even managed to collaborate with Robotron’s creator, Eugene Jarvis, to bring the high-quality homage to life. Conceptually, the two games are nearly identical, and every aspect of Nex Machina is appropriately chock-full of nostalgia; the gorgeously trippy graphics feel simultaneously modern and retro, and the synth-wave soundtrack complements the sci-fi action perfectly. In the same vein as Pac-Man Championship Edition, Nex Machina is one of the best modernizations of a classic arcade game that you can find.

The plot is brief and to the point: you’re a lone hero trying to save what remains of humanity during a robot apocalypse. The twin-stick shooting action that defines your fight is tight and responsive, and every world is relentlessly challenging. Individual levels are relatively small, fast-paced, and frequently packed with secrets to discover amidst the chaotic hero-on-robot action. And death comes instantly, whether you get hit by a lone bullet or simply bump into a nearby enemy.

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    Now Playing: Nex Machina Video Review

    Nex Machina’s pronounced difficulty is by design, hearkening back to the challenge of its arcade source material. Beyond advancing through stages, skillful play is rewarded with item upgrades, bonus points, and a strong sense of satisfaction from overcoming seemingly impossible odds. Nex Machina is consistently challenging, but it’s also thoroughly gratifying as every power-up gives you newfound confidence in the heat of battle.

    Your primary objective in each level is to destroy a number of enemy waves before rocketing off to the next set piece. There are, however, numerous secondary objectives to consider along the way. As with Robotron, there are a handful of humans haplessly wandering around each stage. Rescuing them (just by touching them) requires precise timing as you must not only protect your own hide, but also defeat enemies who’re whittling away the wandering humans’ health. Saving humans is considered optional, but it’s a relentlessly tempting (and risky) distraction that you’ll chase time and time again, even when you should know better.

    Boss battles at the end of every level are the biggest test, throwing out dense curtains of bullets that demand exacting movements to avoid. All are challenging, and each is drastically different–from a mechanical ape that sits at the top of the screen and throws flaming debris at you, to a giant Terminator-like Skull and a hivemind boss that attacks from the safety of a protective field. Adding to the challenge, boss fights follow a series of dense enemy waves; if you lose all of your lives and end up using a continue, you have to start the process all over again.

    Nex Machina is difficult, intensely satisfying, and packed with enough secrets and lofty secondary objectives to keep you enraptured for hours.

    You can point to dense waves of enemies and monstrous bosses as the reasons Nex Machina is so hard, but more than their numbers or size, it’s the range of tactics they employ that ultimately stress you out. Some enemies mindlessly plow toward you, others will make beelines to humans, and there are burrowing turrets that send out waves of exploding balls, among a variety of other robotic dangers. You typically face myriad enemy types at once, from all directions, creating a juggling act that would be impossible to contend with if not for your special abilities.

    Dashing is central to surviving in Nex Machina’s harsh world, as it was in Housemarque’s previous games, Resogun and Super Stardust. Once activated, you’re invulnerable for the duration of the lunge, and your timing has to be perfect given the small margin for error in most levels. Misjudge the duration of your dash through a crowd by a nanosecond, and you’ll lose a life. Since there is a brief recharge period between dashes, you can’t abuse it. This is alleviated somewhat if you spot and grab a triple-dash power-up, but these are few and far between and don’t completely diminish the risk of an untimely sprint in the wrong direction.

    Secondary weapons, however, are more prevalent and can make or break you depending on the scenario. Your options include powerful lasers, rockets, floating bombs, and a sword for deadly close-up attacks. These also require a brief pause to recharge, reinforcing the idea that your ability to manage cooldown meters is a critical skill–and another layer to track during frantic onslaughts.

    You can, in theory, play through Nex Machina in under an hour, but it’s eminently replayable thanks to the number of secrets waiting to be found, and the skills you need to hone in order to survive and climb to the top of the leaderboards. You do have the option of bringing a friend along, but Nex Machina’s multiplayer is woefully limited to local engagements. The lack of online play is a notable disappointment given how useful a partner can be on the game’s harder difficulties.

    Limited multiplayer options aside, Nex Machina is a game that confidently meets expectations. It’s difficult, intensely satisfying, and packed with enough secrets and lofty secondary objectives to keep you enraptured for hours. It’s a classic game at heart, but with refined challenges and exacting mechanics, it feels right at home in the modern era. Come from Sports betting site VPbet

    Nex Machina is featured on our list of the best PS4 multiplayer games.

    Master Chief Blows Up A Banshee, Revealing The Windows 11 Start Menu In New Commercial

    Master Chief isn’t just the mascot for Xbox anymore, as he takes a starring role in the latest commercial for Windows 11. It’s no surprise John 117 made an appearance either, as the new version of Windows, set to launch on October 5, will bring a suite of gaming features straight from the Xbox Series X|S.

    In the commercial, an actress walks through a hallway lined with apps and selects Xbox Game Pass. She’s then brought to a white sand dune where a banshee is flying overhead. Master Chief pulls up nearby in a Warthog, hops out, and blows the banshee right out of the air with a rocket launcher, stoic as ever. However, instead of an Eliteflying out of the debris screaming, the smoke around the wreckage instead forms into the Windows 11 start screen.

    Microsoft’s main focus in the commercial is the new additions coming with Windows 11, including built-in support for Microsoft Teams. However, anyone who uses their computer for gaming will also find some useful enhancements coming in the latest version of Windows. Come from Sports betting site VPbet

    Mike Flanagan Reportedly Pitches Clayface Movie To DC, Claims News Is "Speculative"

    Horror writer and director Mike Flanagan and his Intrepid Pictures partner Trevor Macy had a meeting with DC James Gunn and Peter Safran and pitched a Clayface solo movie for DC Studios, Deadline reports Come from Sports betting site VPbet . However, Flanagan came forward on Twitter and addressed the rumors, saying they were speculative.

    “The news today is entirely speculative,” the director tweeted. “When or if something like that ever becomes real, I promise I’ll tell you guys.”

    In January, DC Studios co-head James Gunn explained that there would be two types of DC movies going forward. One is the DC Universe proper featuring films like Superman Legacy and Batman: The Brave and the Bold. The other is DC Elseworlds, which will feature the Joker solo movie and the upcoming sequel, as well as Matt Reeves’ The Batman. You would think a Clayface movie would be looped into the latter. However, Flanagan pitched it as part of DC’s Universe’s Chapter 1, aptly called Gods and Monsters.

    Deadline’s sources also reported that Clayface, usually a supervillain, would be a good guy should the film get greenlit. However, no word yet on greenlight or any light. There are no offers and no deals in place so far according to the initial report.

    It wouldn’t be the first time the muddy villain fought on the side of good. The decades-old Batman villain joined up with the Dark Knight and his Bat-family during James Tynion IV’s run on Detective Comics in the first year of their Rebirth event.

    Microsoft's PC-Only Games Are An "Anomaly," Says Phil Spencer

    Between World of Warcraft: The War Within, Ara: History Untold, and the early-access release of Towerborne, Microsoft has an unusually prominent slate of PC-only games this fall. Of those three titles, Towerborne will eventually make it to Xbox Series X|S, but don’t get used to having Microsoft games skipping consoles. The company’s gaming CEO, Phil Spencer, has indicated that this was “an anomaly” that’s unlikely to be repeated.

    “This is historical,” Spencer told Game FIle. “There might always be some anomalies, but I look at those three as an anomaly. We want our games playable across as many screens as possible. We think about the Xbox platform as the Xbox console, PC, and cloud. We want all the games playable across all of those. We want them to be Play Anywhere.”

    While there don’t appear to be any plans to bring World of Warcraft to Xbox consoles, Spencer has been bullish about sharing select Microsoft-owned titles with Sony’s PlayStation Come from Sports betting site VPbet . The most prominent example is Call of Duty: Black Ops 6, but even upcoming games like Indiana Jones and the Great Circle will get a PS5 release after an initial debut on Xbox consoles and PC. Spencer also mentioned his larger goal of allowing players to own a title regardless of where they’re playing it.

    “We want to get to the point where, when you buy, whether you’re buying on cloud–which we’re getting ready to introduce–buying on PC and buying on console, you own it across all of the Xbox ecosystem,” said Spencer.

    Midnight Club- Los Angeles Is Once Again Up For Sale On Xbox

    Rockstar’s 2008 racing game Midnight Club: Los Angeles has returned to the Xbox store, after having been briefly taken down earlier this week. Users on ResetEra spotted the delisting and return of the game originally, which left and came back without any fuss. As for the reason why the game was taken down originally, Rockstar hasn’t made any announcements yet. Come from Sports betting site VPbet

    Racing games usually encounter licensing issues surrounding the use of car brands or music that leads to delisting, as seen with Forza Horizon 3 recently. While some players have mentioned that it took a few tries, it looks like Midnight Club: Los Angeles can still be purchased and played on Xbox One and on Xbox Series X|S through backwards compatibility.

    Elden Ring DLC Trailer Delves Into More Story Details

    From Software just dropped a new cinematic trailer for Elden Ring’s upcoming DLC, Shadow of the Erdtree, and it’s packed with lore and details to discuss. Come from Sports betting site VPbet

    In the trailer, we see a battle that takes place prior to The Shattering, the big calamitic event that kicks off a lot of the story in Elden Ring. The battle seems to take place during a war that asserts the dominance that the Greater Will and the Golden Order will have by the events of the main game, and we get to see a lot of Messmer the Impaler doing what he does best, too.